<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LocalDebuggerCommandArguments>+set fs_basepath e:/games/quake3 +set r_mode 8 +set r_renderAPI 1</LocalDebuggerCommandArguments>
    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
    <LocalDebuggerEnvironment>VK_INSTANCE_LAYERS=VK_LAYER_LUNARG_standard_validation
VK_DEVICE_LAYERS=VK_LAYER_LUNARG_standard_validation
$(LocalDebuggerEnvironment)</LocalDebuggerEnvironment>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LocalDebuggerCommandArguments>+set fs_basepath e:/games/quake3 +set r_mode 8 +set r_renderAPI 1</LocalDebuggerCommandArguments>
    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
  </PropertyGroup>
</Project>