Removed support for compiled vm mode. Use bytecode by default.

This commit is contained in:
Artem Kharytoniuk
2016-06-25 23:03:14 +03:00
parent c6836b54b2
commit 486cfec9dd
8 changed files with 8 additions and 1273 deletions

View File

@@ -733,7 +733,7 @@ void CL_InitCGame( void ) {
// load the dll or bytecode
if ( cl_connectedToPureServer != 0 ) {
// if sv_pure is set we only allow qvms to be loaded
interpret = VMI_COMPILED;
interpret = VMI_BYTECODE;
}
else {
interpret = Cvar_VariableValue( "vm_cgame" );

View File

@@ -1150,7 +1150,7 @@ void CL_InitUI( void ) {
// load the dll or bytecode
if ( cl_connectedToPureServer != 0 ) {
// if sv_pure is set we only allow qvms to be loaded
interpret = VMI_COMPILED;
interpret = VMI_BYTECODE;
}
else {
interpret = Cvar_VariableValue( "vm_ui" );