Memory allocation for geometry data.
Single allocation is made and from it I suballocate two buffers: for vertex and index data correspondingly.
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@@ -363,7 +363,6 @@ void CL_AddReliableCommand( const char *cmd );
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void CL_StartHunkUsers( void );
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void CL_Disconnect_f (void);
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void CL_GetChallengePacket (void);
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void CL_Vid_Restart_f( void );
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void CL_Snd_Restart_f (void);
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void CL_StartDemoLoop( void );
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