Moved botlib project to source/engine/botlib.

This commit is contained in:
Artem Kharytoniuk
2016-07-10 13:28:45 +03:00
parent 91afec6ebb
commit b03511ec2c
55 changed files with 223 additions and 222 deletions

View File

@@ -29,14 +29,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"

View File

@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
@@ -38,8 +38,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_memory.h"
#include "l_libvar.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"

View File

@@ -29,15 +29,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "l_libvar.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_interface.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"

View File

@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
@@ -37,8 +37,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_utils.h"
#include "l_log.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"

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@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
@@ -37,8 +37,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_libvar.h"
#include "l_utils.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"

View File

@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_libvar.h"
#include "l_utils.h"
@@ -38,8 +38,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_struct.h"
#include "l_log.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"

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@@ -29,15 +29,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "l_libvar.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"

View File

@@ -30,15 +30,15 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_libvar.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"

View File

@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_log.h"
#include "l_memory.h"
#include "l_script.h"
@@ -37,8 +37,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"

View File

@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_utils.h"
#include "l_memory.h"
#include "l_log.h"
@@ -39,8 +39,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"

View File

@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_utils.h"
#include "l_memory.h"
#include "l_log.h"
@@ -37,8 +37,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_aas_def.h"

View File

@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
@@ -38,8 +38,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_libvar.h"
#endif
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_interface.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"

View File

@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_log.h"
#include "l_memory.h"
#include "l_utils.h"
@@ -38,11 +38,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_struct.h"
#include "l_libvar.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "../game/be_ai_char.h"
#include "../../game/be_ai_char.h"
#define MAX_CHARACTERISTICS 80

View File

@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_libvar.h"
#include "l_script.h"
@@ -38,12 +38,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_utils.h"
#include "l_log.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "../game/be_ea.h"
#include "../game/be_ai_chat.h"
#include "../../game/be_ea.h"
#include "../../game/be_ai_chat.h"
//escape character

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@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_utils.h"
@@ -37,11 +37,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "../game/be_ai_gen.h"
#include "../../game/be_ai_gen.h"
//===========================================================================
//

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@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_utils.h"
#include "l_libvar.h"
#include "l_memory.h"
@@ -38,13 +38,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_ai_weight.h"
#include "../game/be_ai_goal.h"
#include "../game/be_ai_move.h"
#include "../../game/be_ai_goal.h"
#include "../../game/be_ai_move.h"
//#define DEBUG_AI_GOAL
#ifdef RANDOMIZE

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@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_libvar.h"
#include "l_utils.h"
@@ -37,14 +37,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "../game/be_ea.h"
#include "../game/be_ai_goal.h"
#include "../game/be_ai_move.h"
#include "../../game/be_ea.h"
#include "../../game/be_ai_goal.h"
#include "../../game/be_ai_move.h"
//#define DEBUG_AI_MOVE

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@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_libvar.h"
#include "l_log.h"
#include "l_memory.h"
@@ -38,12 +38,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_ai_weight.h" //fuzzy weights
#include "../game/be_ai_weap.h"
#include "../../game/be_ai_weap.h"
//#define DEBUG_AI_WEAP

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@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_utils.h"
@@ -38,8 +38,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_struct.h"
#include "l_libvar.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_interface.h"
#include "be_ai_weight.h"

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@@ -29,12 +29,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "../game/botlib.h"
#include "../../game/botlib.h"
#include "be_interface.h"
#define MAX_USERMOVE 400

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@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_libvar.h"
@@ -37,20 +37,20 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "../game/botlib.h"
#include "../game/be_aas.h"
#include "../../game/botlib.h"
#include "../../game/be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
#include "be_interface.h"
#include "../game/be_ea.h"
#include "../../game/be_ea.h"
#include "be_ai_weight.h"
#include "../game/be_ai_goal.h"
#include "../game/be_ai_move.h"
#include "../game/be_ai_weap.h"
#include "../game/be_ai_chat.h"
#include "../game/be_ai_char.h"
#include "../game/be_ai_gen.h"
#include "../../game/be_ai_goal.h"
#include "../../game/be_ai_move.h"
#include "../../game/be_ai_weap.h"
#include "../../game/be_ai_chat.h"
#include "../../game/be_ai_char.h"
#include "../../game/be_ai_gen.h"
//library globals in a structure
botlib_globals_t botlibglobals;

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@@ -33,8 +33,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <stdio.h>
#include <string.h>
#include "../game/q_shared.h"
#include "../game/botlib.h"
#include "../../game/q_shared.h"
#include "../../game/botlib.h"
#include "be_interface.h" //for botimport.Print

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@@ -29,7 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../../game/q_shared.h"
#include "l_memory.h"
#include "l_libvar.h"

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@@ -33,8 +33,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <stdio.h>
#include <string.h>
#include "../game/q_shared.h"
#include "../game/botlib.h"
#include "../../game/q_shared.h"
#include "../../game/botlib.h"
#include "be_interface.h" //for botimport.Print
#include "l_libvar.h"

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@@ -29,8 +29,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#include "../game/q_shared.h"
#include "../game/botlib.h"
#include "../../game/q_shared.h"
#include "../../game/botlib.h"
#include "l_log.h"
#include "be_interface.h"

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@@ -53,8 +53,8 @@ typedef enum {qfalse, qtrue} qboolean;
#endif //SCREWUP
#ifdef BOTLIB
#include "../game/q_shared.h"
#include "../game/botlib.h"
#include "../../game/q_shared.h"
#include "../../game/botlib.h"
#include "be_interface.h"
#include "l_memory.h"
#include "l_script.h"

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@@ -49,8 +49,8 @@ typedef enum {qfalse, qtrue} qboolean;
#ifdef BOTLIB
//include files for usage in the bot library
#include "../game/q_shared.h"
#include "../game/botlib.h"
#include "../../game/q_shared.h"
#include "../../game/botlib.h"
#include "be_interface.h"
#include "l_script.h"
#include "l_memory.h"

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@@ -30,8 +30,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#ifdef BOTLIB
#include "../game/q_shared.h"
#include "../game/botlib.h" //for the include of be_interface.h
#include "../../game/q_shared.h"
#include "../../game/botlib.h" //for the include of be_interface.h
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"