Commit Graph

20 Commits

Author SHA1 Message Date
Artem Kharytoniuk
1d38f1774f Removed light flares code.
Corresponding code was disabled in original codebase (AddDlightFlares call ), so decision is do not support it.
2017-05-18 21:24:54 +03:00
Artem Kharytoniuk
a99e89ce40 VS config update. 2017-05-10 14:47:01 +03:00
Artem Kharytoniuk
91fb54bc81 Dynamic loading of vulkan dll. 2017-05-08 16:44:13 +03:00
Artem Kharytoniuk
37120cc892 Removed glw_win.h. 2017-05-05 14:06:20 +03:00
Artem Kharytoniuk
73e2be0447 Mirrors and portals. 2017-04-28 19:13:24 +03:00
Artem Kharytoniuk
f2f0cea494 Staging buffer memory allocation.
Also removed the last piece of demo project code!
2017-04-24 16:35:46 +03:00
Artem Kharytoniuk
f823930d83 Demo project files removal and cleanup. 2017-04-22 01:16:32 +03:00
Artem Kharytoniuk
e3f41dd276 Demo project files removal and cleanup. 2017-04-20 12:57:46 +03:00
Artem Kharytoniuk
fb74befd75 Use push contants to specify mvp transform. 2017-04-13 18:03:12 +03:00
Artem Kharytoniuk
76d4deb58a Specify shaders directly as arrays of bytes in source code.
This allows us to provide all functionality in executable file without providing additional data files.
Added bin2hex utility that does [spirv binary->cpp code] conversion.
Idea is based on vkQuake implementation.
2017-04-05 14:26:15 +03:00
Artem Kharytoniuk
3cdeb7aa3a Removed SDL 3rd party dependency. 2017-03-30 17:44:22 +03:00
Artem Kharytoniuk
f12488d99f Added vk.h/cpp - it is going to be the main vulkan related module in the renderer.
The plan is to remove other vulkan modules copied from the demo project for quick bootstrapping and replace them by more engine specific vulkan code.
2017-03-24 11:52:01 +02:00
Artem Kharytoniuk
3113bc698b Removed filter for 3rd party headers from renderer project. 2017-03-17 17:03:01 +02:00
Artem Kharytoniuk
12e190c7c7 Updated VS projects. 2017-03-17 15:37:05 +02:00
Artem Kharytoniuk
06f5be6462 Updated folders structure: binaries -> bin. 2017-03-17 12:27:59 +02:00
Artem Kharytoniuk
19749d74c8 Created separate vulkan window with running demo and update it on each renderer tick. 2017-03-17 12:13:51 +02:00
Artem Kharytoniuk
10ef302b5f Removed linker dependencies from the game projects. Default libraries (crt and core windows) will do the job. 2017-03-16 20:18:56 +02:00
Artem Kharytoniuk
2b29b1ea97 Link renderer project with SDL lib. 2017-03-14 10:12:59 +02:00
Artem Kharytoniuk
79c729531b Updated windows sdk version. 2017-03-13 17:01:13 +02:00
Artem Kharytoniuk
edc4f2cad2 Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00