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518417ad877a5a50974cabe291760ffca0ddd902
Quake-III-Arena-VS/src/engine/renderer/shaders
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Artem Kharytoniuk 518417ad87 DX12: color modulation and multitexture support.
2017-12-09 22:11:33 +01:00
..
hlsl_compiled
DX12: color modulation and multitexture support.
2017-12-09 22:11:33 +01:00
spirv
Mirrors and portals.
2017-04-28 19:13:24 +03:00
compile_hlsl.bat
DX12: color modulation and multitexture support.
2017-12-09 22:11:33 +01:00
compile.bat
Fixed error in shader compilation script (inconsistent behavior in the latest update of visual studio).
2017-09-26 18:22:23 +03:00
multi_texture_add.frag
New pipeline and set layouts design.
2017-04-13 19:37:11 +03:00
multi_texture_clipping_plane.vert
Mirrors and portals.
2017-04-28 19:13:24 +03:00
multi_texture_mul.frag
New pipeline and set layouts design.
2017-04-13 19:37:11 +03:00
multi_texture.vert
Use push contants to specify mvp transform.
2017-04-13 18:03:12 +03:00
shaders.hlsl
DX12: color modulation and multitexture support.
2017-12-09 22:11:33 +01:00
single_texture_clipping_plane.vert
Mirrors and portals.
2017-04-28 19:13:24 +03:00
single_texture.frag
New pipeline and set layouts design.
2017-04-13 19:37:11 +03:00
single_texture.vert
Use push contants to specify mvp transform.
2017-04-13 18:03:12 +03:00
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