binds...
	* doubleClick/Enter in Entity inspector Class list = convert entities
	* ctrl during creating brush = cube brush

misc...
	* on worldspawn entity create/convert to one do most expected move-selected-primitives-to-worldspawn
	* convert point entity to group one = placeholder brush at origin + remove origin key
	* convert group entity to point one: set origin key to contained primitives center
	* fix uniform rotation operations for eclassmodel, miscmodel entities
	* scale miscmodel entities uniformly
	* added func_detail to world and detail filters
	* region->set_xy: using active projection, not just xy one; is subtractive (no region off before applying)
	* new brush prefab: icosahedron
	* refactored CSGTool, improved Hollow::diagonal algorithm stability

	improved view_cubiclipping.png
This commit is contained in:
Garux
2017-08-02 09:44:13 +03:00
parent 335dcb2fa8
commit 0139fa9de6
16 changed files with 547 additions and 430 deletions

View File

@@ -118,7 +118,6 @@ public:
void updateTransform(){
m_transform.localToParent() = g_matrix4_identity;
matrix4_translate_by_vec3( m_transform.localToParent(), m_origin );
//matrix4_transform_by_euler_xyz_degrees( m_transform.localToParent(), m_origin, m_angles, Vector3( 1, 1, 1 ) );
m_transformChanged();
}
typedef MemberCaller<GenericEntity, &GenericEntity::updateTransform> UpdateTransformCaller;