* changed eol-style to native
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@257 8a3a26a2-13c4-0310-b231-cf6edde360e5
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14
COMPILING
14
COMPILING
@@ -1,7 +1,7 @@
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* understand relative paths in the .game file
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* ignore warnings: 4996 4244 4267
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( some CRT API warning stuff, and size conversion warnings)
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* using the same updated Gtk win32 as GtkR 1.5 (may be packaged a bit differently for sanity)
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* converted the project files to VC8
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* disabled all the modules that are not necessary for Q3 editing
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* default parameters can't be used in function typedefs anymore, removed those and fixed the code accordingly
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* understand relative paths in the .game file
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* ignore warnings: 4996 4244 4267
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( some CRT API warning stuff, and size conversion warnings)
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* using the same updated Gtk win32 as GtkR 1.5 (may be packaged a bit differently for sanity)
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* converted the project files to VC8
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* disabled all the modules that are not necessary for Q3 editing
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* default parameters can't be used in function typedefs anymore, removed those and fixed the code accordingly
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