binds... * shift + u: new uniform CSG wrap merge algorithm, merging selected brushes and/or components

This commit is contained in:
Garux
2018-10-16 01:20:09 +03:00
parent 614885f1fb
commit 0f7af6aaa4
10 changed files with 271 additions and 11 deletions

View File

@@ -560,6 +560,8 @@ const AABB& getSelectedComponentsBounds() const {
m_curveCatmullRom.forEachSelected( ControlPointAddBounds( m_aabb_component ) );
return m_aabb_component;
}
void gatherSelectedComponents( const Vector3Callback& callback ) const {
}
void snapComponents( float snap ){
if ( m_curveNURBS.isSelected() ) {