basic architecture for game configuration at runtime. writes out a .game, no sanity checks, does not copy any game pak data
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@192 8a3a26a2-13c4-0310-b231-cf6edde360e5
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@@ -1,7 +0,0 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="yes"?>
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<game
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name="Quake III Arena"
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enginepath="/usr/local/games/quake3"
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gametools="/home/timo/SVN/ZeroRadiant/install/games"
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gamename="quake3"
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/>
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