* suggest to automatically restart editor on change of preferences, which require this

* suggest to restart after selected game preference change
import of https://gitlab.com/xonotic/netradiant/merge_requests/141 e2f605b12f
This commit is contained in:
Garux
2019-09-06 11:22:28 +03:00
parent 6c9870f941
commit 1a18246a1f
6 changed files with 65 additions and 45 deletions

View File

@@ -157,8 +157,11 @@ void gamedetect(){
namespace
{
// directories
CopiedString home_path;
CopiedString app_path;
// executable file path
CopiedString app_filepath;
}
const char* environment_get_home_path(){
@@ -169,6 +172,10 @@ const char* environment_get_app_path(){
return app_path.c_str();
}
const char* environment_get_app_filepath(){
return app_filepath.c_str();
}
bool portable_app_setup(){
StringOutputStream confdir( 256 );
confdir << app_path.c_str() << "settings/";
@@ -208,32 +215,20 @@ const char* LINK_NAME =
#endif
;
/// brief Returns the filename of the executable belonging to the current process, or 0 if not found.
/// brief Returns the filename of the executable belonging to the current process, or empty string, if not found.
const char* getexename( char *buf ){
/* Now read the symbolic link */
int ret = readlink( LINK_NAME, buf, PATH_MAX );
const int ret = readlink( LINK_NAME, buf, PATH_MAX );
if ( ret == -1 ) {
globalWarningStream() << "getexename: falling back to argv[0]: " << makeQuoted( g_argv[0] );
const char* path = realpath( g_argv[0], buf );
if ( path == 0 ) {
/* In case of an error, leave the handling up to the caller */
return "";
}
if( realpath( g_argv[0], buf ) == 0 )
*buf = '\0'; /* In case of an error, leave the handling up to the caller */
}
/* Ensure proper NUL termination */
buf[ret] = 0;
/* delete the program name */
*( strrchr( buf, '/' ) ) = '\0';
// NOTE: we build app path with a trailing '/'
// it's a general convention in Radiant to have the slash at the end of directories
if ( buf[strlen( buf ) - 1] != '/' ) {
strcat( buf, "/" );
else{
/* Ensure proper NUL termination */
buf[ret] = 0;
}
return buf;
}
@@ -252,8 +247,11 @@ void environment_init( int argc, char* argv[] ){
{
char real[PATH_MAX];
app_path = getexename( real );
ASSERT_MESSAGE( !string_empty( app_path.c_str() ), "failed to deduce app path" );
app_filepath = getexename( real );
ASSERT_MESSAGE( !string_empty( app_filepath.c_str() ), "failed to deduce app path" );
// NOTE: we build app path with a trailing '/'
// it's a general convention in Radiant to have the slash at the end of directories
app_path = StringRange( real, path_get_filename_start( real ) );
}
if ( !portable_app_setup() ) {
@@ -277,17 +275,11 @@ void environment_init( int argc, char* argv[] ){
// get path to the editor
char filename[MAX_PATH + 1];
GetModuleFileName( 0, filename, MAX_PATH );
char* last_separator = strrchr( filename, '\\' );
if ( last_separator != 0 ) {
*( last_separator + 1 ) = '\0';
}
else
{
filename[0] = '\0';
}
StringOutputStream app( 256 );
app << PathCleaned( filename );
app_path = app.c_str();
StringOutputStream stream( 256 );
stream << PathCleaned( filename );
app_filepath = stream.c_str();
app_path = StringRange( stream.c_str(), path_get_filename_start( stream.c_str() ) );
}
if ( !portable_app_setup() ) {