minor tweaks
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@@ -201,7 +201,6 @@ td.formatted_questions ol { margin-top: 0px; margin-bottom: 0px; }
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<li><strong><code>-debugnormals</code>:</strong> Color the lightmaps according to the direction of the surface normal</li>
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<li><strong><code>-debugorigin</code>:</strong> Color the lightmaps according to the origin of the luxels</li>
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<li><strong><code>-debugsurfaces</code>, <code>-debugsurface</code>:</strong> Color the lightmaps according to the index of the surface</li>
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<li><strong><code>-debugunused</code>:</strong> This option does nothing</li>
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<li><strong><code>-debug</code>:</strong> Mark the lightmaps according to the cluster: unmapped clusters get yellow, occluded ones get pink, flooded ones get blue overlay color, otherwise red</li>
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<li><strong><code>-deluxemode 0</code>:</strong> Use modelspace deluxemaps (DarkPlaces)</li>
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<li><strong><code>-deluxemode 1</code>:</strong> Use tangentspace deluxemaps</li>
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