indent classes, align by spaces

This commit is contained in:
Garux
2021-03-24 00:25:15 +03:00
parent 5b1b9b5e6c
commit 2222100316
450 changed files with 42485 additions and 42239 deletions

View File

@@ -61,24 +61,24 @@ class EntityDependencies :
class EntityQ3API : public TypeSystemRef
{
EntityCreator* m_entityq3;
EntityCreator* m_entityq3;
public:
typedef EntityCreator Type;
STRING_CONSTANT( Name, "quake3" );
typedef EntityCreator Type;
STRING_CONSTANT( Name, "quake3" );
EntityQ3API(){
Entity_Construct();
EntityQ3API(){
Entity_Construct();
m_entityq3 = &GetEntityCreator();
m_entityq3 = &GetEntityCreator();
GlobalReferenceCache().setEntityCreator( *m_entityq3 );
}
~EntityQ3API(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entityq3;
}
GlobalReferenceCache().setEntityCreator( *m_entityq3 );
}
~EntityQ3API(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entityq3;
}
};
typedef SingletonModule<EntityQ3API, EntityDependencies> EntityQ3Module;
@@ -88,24 +88,24 @@ EntityQ3Module g_EntityQ3Module;
class EntityQ1API : public TypeSystemRef
{
EntityCreator* m_entityq1;
EntityCreator* m_entityq1;
public:
typedef EntityCreator Type;
STRING_CONSTANT( Name, "quake" );
typedef EntityCreator Type;
STRING_CONSTANT( Name, "quake" );
EntityQ1API(){
Entity_Construct( eGameTypeQuake1 );
EntityQ1API(){
Entity_Construct( eGameTypeQuake1 );
m_entityq1 = &GetEntityCreator();
m_entityq1 = &GetEntityCreator();
GlobalReferenceCache().setEntityCreator( *m_entityq1 );
}
~EntityQ1API(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entityq1;
}
GlobalReferenceCache().setEntityCreator( *m_entityq1 );
}
~EntityQ1API(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entityq1;
}
};
typedef SingletonModule<EntityQ1API, EntityDependencies> EntityQ1Module;
@@ -115,24 +115,24 @@ EntityQ1Module g_EntityQ1Module;
class EntityWolfAPI : public TypeSystemRef
{
EntityCreator* m_entitywolf;
EntityCreator* m_entitywolf;
public:
typedef EntityCreator Type;
STRING_CONSTANT( Name, "wolf" );
typedef EntityCreator Type;
STRING_CONSTANT( Name, "wolf" );
EntityWolfAPI(){
Entity_Construct( eGameTypeRTCW );
EntityWolfAPI(){
Entity_Construct( eGameTypeRTCW );
m_entitywolf = &GetEntityCreator();
m_entitywolf = &GetEntityCreator();
GlobalReferenceCache().setEntityCreator( *m_entitywolf );
}
~EntityWolfAPI(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entitywolf;
}
GlobalReferenceCache().setEntityCreator( *m_entitywolf );
}
~EntityWolfAPI(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entitywolf;
}
};
typedef SingletonModule<EntityWolfAPI, EntityDependencies> EntityWolfModule;
@@ -142,24 +142,24 @@ EntityWolfModule g_EntityWolfModule;
class EntityDoom3API : public TypeSystemRef
{
EntityCreator* m_entitydoom3;
EntityCreator* m_entitydoom3;
public:
typedef EntityCreator Type;
STRING_CONSTANT( Name, "doom3" );
typedef EntityCreator Type;
STRING_CONSTANT( Name, "doom3" );
EntityDoom3API(){
Entity_Construct( eGameTypeDoom3 );
EntityDoom3API(){
Entity_Construct( eGameTypeDoom3 );
m_entitydoom3 = &GetEntityCreator();
m_entitydoom3 = &GetEntityCreator();
GlobalReferenceCache().setEntityCreator( *m_entitydoom3 );
}
~EntityDoom3API(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entitydoom3;
}
GlobalReferenceCache().setEntityCreator( *m_entitydoom3 );
}
~EntityDoom3API(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entitydoom3;
}
};
typedef SingletonModule<EntityDoom3API, EntityDependencies> EntityDoom3Module;