indent classes, align by spaces
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@@ -41,45 +41,45 @@ class MapXMLDependencies :
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public GlobalEntityClassManagerModuleRef,
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public GlobalSceneGraphModuleRef
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{
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PatchModuleRef m_patchDef2Doom3Module;
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PatchModuleRef m_patchDoom3Module;
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PatchModuleRef m_patchDef2Doom3Module;
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PatchModuleRef m_patchDoom3Module;
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public:
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MapXMLDependencies() :
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GlobalBrushModuleRef( GlobalRadiant().getRequiredGameDescriptionKeyValue( "brushtypes" ) ),
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GlobalEntityClassManagerModuleRef( GlobalRadiant().getRequiredGameDescriptionKeyValue( "entityclass" ) ),
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m_patchDef2Doom3Module( "def2doom3" ),
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m_patchDoom3Module( "doom3" ){
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}
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BrushCreator& getBrushDoom3(){
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return GlobalBrushModule::getTable();
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}
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PatchCreator& getPatchDoom3(){
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return *m_patchDoom3Module.getTable();
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}
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PatchCreator& getPatchDef2Doom3(){
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return *m_patchDef2Doom3Module.getTable();
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}
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MapXMLDependencies() :
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GlobalBrushModuleRef( GlobalRadiant().getRequiredGameDescriptionKeyValue( "brushtypes" ) ),
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GlobalEntityClassManagerModuleRef( GlobalRadiant().getRequiredGameDescriptionKeyValue( "entityclass" ) ),
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m_patchDef2Doom3Module( "def2doom3" ),
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m_patchDoom3Module( "doom3" ){
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}
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BrushCreator& getBrushDoom3(){
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return GlobalBrushModule::getTable();
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}
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PatchCreator& getPatchDoom3(){
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return *m_patchDoom3Module.getTable();
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}
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PatchCreator& getPatchDef2Doom3(){
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return *m_patchDef2Doom3Module.getTable();
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}
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};
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class MapXMLAPI final : public TypeSystemRef, public MapFormat
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{
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public:
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typedef MapFormat Type;
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STRING_CONSTANT( Name, "xmldoom3" );
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typedef MapFormat Type;
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STRING_CONSTANT( Name, "xmldoom3" );
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MapXMLAPI(){
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GlobalFiletypesModule::getTable().addType( Type::Name(), Name(), filetype_t( "xml doom3 maps", "*.xmap" ) );
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}
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MapFormat* getTable(){
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return this;
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}
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MapXMLAPI(){
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GlobalFiletypesModule::getTable().addType( Type::Name(), Name(), filetype_t( "xml doom3 maps", "*.xmap" ) );
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}
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MapFormat* getTable(){
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return this;
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}
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void readGraph( scene::Node& root, TextInputStream& inputStream, EntityCreator& entityTable ) const {
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Map_Read( root, inputStream, entityTable );
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}
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void writeGraph( scene::Node& root, GraphTraversalFunc traverse, TextOutputStream& outputStream ) const {
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Map_Write( root, traverse, outputStream );
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}
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void readGraph( scene::Node& root, TextInputStream& inputStream, EntityCreator& entityTable ) const {
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Map_Read( root, inputStream, entityTable );
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}
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void writeGraph( scene::Node& root, GraphTraversalFunc traverse, TextOutputStream& outputStream ) const {
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Map_Write( root, traverse, outputStream );
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}
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};
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typedef SingletonModule<MapXMLAPI, MapXMLDependencies> MapXMLModule;
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