indent classes, align by spaces
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@@ -38,37 +38,37 @@ class ShadersDependencies :
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public GlobalScripLibModuleRef,
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public GlobalRadiantModuleRef
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{
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ImageModuleRef m_bitmapModule;
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ImageModuleRef m_bitmapModule;
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public:
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ShadersDependencies() :
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//m_bitmapModule( "bmp" ){
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m_bitmapModule( "png" ){
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}
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ImageModuleRef& getBitmapModule(){
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return m_bitmapModule;
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}
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ShadersDependencies() :
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//m_bitmapModule( "bmp" ){
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m_bitmapModule( "png" ){
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}
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ImageModuleRef& getBitmapModule(){
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return m_bitmapModule;
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}
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};
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class ShadersQ3API
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{
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ShaderSystem* m_shadersq3;
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ShaderSystem* m_shadersq3;
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public:
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typedef ShaderSystem Type;
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STRING_CONSTANT( Name, "quake3" );
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typedef ShaderSystem Type;
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STRING_CONSTANT( Name, "quake3" );
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ShadersQ3API( ShadersDependencies& dependencies ){
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g_shadersExtension = "shader";
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g_shadersDirectory = "scripts/";
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g_bitmapModule = dependencies.getBitmapModule().getTable();
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Shaders_Construct();
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m_shadersq3 = &GetShaderSystem();
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}
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~ShadersQ3API(){
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Shaders_Destroy();
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}
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ShaderSystem* getTable(){
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return m_shadersq3;
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}
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ShadersQ3API( ShadersDependencies& dependencies ){
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g_shadersExtension = "shader";
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g_shadersDirectory = "scripts/";
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g_bitmapModule = dependencies.getBitmapModule().getTable();
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Shaders_Construct();
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m_shadersq3 = &GetShaderSystem();
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}
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~ShadersQ3API(){
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Shaders_Destroy();
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}
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ShaderSystem* getTable(){
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return m_shadersq3;
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}
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};
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typedef SingletonModule<ShadersQ3API, ShadersDependencies, DependenciesAPIConstructor<ShadersQ3API, ShadersDependencies> > ShadersQ3Module;
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@@ -78,27 +78,27 @@ ShadersQ3Module g_ShadersQ3Module;
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class ShadersDoom3API
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{
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ShaderSystem* m_shadersdoom3;
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ShaderSystem* m_shadersdoom3;
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public:
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typedef ShaderSystem Type;
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STRING_CONSTANT( Name, "doom3" );
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typedef ShaderSystem Type;
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STRING_CONSTANT( Name, "doom3" );
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ShadersDoom3API( ShadersDependencies& dependencies ){
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g_shadersExtension = "mtr";
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g_shadersDirectory = "materials/";
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g_enableDefaultShaders = false;
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g_shaderLanguage = SHADERLANGUAGE_DOOM3;
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g_useShaderList = false;
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g_bitmapModule = dependencies.getBitmapModule().getTable();
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Shaders_Construct();
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m_shadersdoom3 = &GetShaderSystem();
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}
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~ShadersDoom3API(){
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Shaders_Destroy();
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}
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ShaderSystem* getTable(){
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return m_shadersdoom3;
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}
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ShadersDoom3API( ShadersDependencies& dependencies ){
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g_shadersExtension = "mtr";
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g_shadersDirectory = "materials/";
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g_enableDefaultShaders = false;
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g_shaderLanguage = SHADERLANGUAGE_DOOM3;
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g_useShaderList = false;
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g_bitmapModule = dependencies.getBitmapModule().getTable();
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Shaders_Construct();
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m_shadersdoom3 = &GetShaderSystem();
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}
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~ShadersDoom3API(){
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Shaders_Destroy();
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}
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ShaderSystem* getTable(){
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return m_shadersdoom3;
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}
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};
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typedef SingletonModule<ShadersDoom3API, ShadersDependencies, DependenciesAPIConstructor<ShadersDoom3API, ShadersDependencies> > ShadersDoom3Module;
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@@ -108,27 +108,27 @@ ShadersDoom3Module g_ShadersDoom3Module;
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class ShadersQuake4API
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{
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ShaderSystem* m_shadersquake4;
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ShaderSystem* m_shadersquake4;
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public:
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typedef ShaderSystem Type;
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STRING_CONSTANT( Name, "quake4" );
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typedef ShaderSystem Type;
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STRING_CONSTANT( Name, "quake4" );
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ShadersQuake4API( ShadersDependencies& dependencies ){
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g_shadersExtension = "mtr";
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g_shadersDirectory = "materials/";
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g_enableDefaultShaders = false;
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g_shaderLanguage = SHADERLANGUAGE_QUAKE4;
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g_useShaderList = false;
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g_bitmapModule = dependencies.getBitmapModule().getTable();
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Shaders_Construct();
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m_shadersquake4 = &GetShaderSystem();
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}
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~ShadersQuake4API(){
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Shaders_Destroy();
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}
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ShaderSystem* getTable(){
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return m_shadersquake4;
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}
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ShadersQuake4API( ShadersDependencies& dependencies ){
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g_shadersExtension = "mtr";
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g_shadersDirectory = "materials/";
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g_enableDefaultShaders = false;
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g_shaderLanguage = SHADERLANGUAGE_QUAKE4;
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g_useShaderList = false;
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g_bitmapModule = dependencies.getBitmapModule().getTable();
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Shaders_Construct();
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m_shadersquake4 = &GetShaderSystem();
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}
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~ShadersQuake4API(){
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Shaders_Destroy();
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}
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ShaderSystem* getTable(){
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return m_shadersquake4;
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}
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};
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typedef SingletonModule<ShadersQuake4API, ShadersDependencies, DependenciesAPIConstructor<ShadersQuake4API, ShadersDependencies> > ShadersQuake4Module;
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