indent classes, align by spaces
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@@ -110,8 +110,8 @@ void windingTestInfinity(){
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if( i == winding.size() ){
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++windingTestInfinity_OK;
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}
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fail:
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;
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fail:
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;
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}
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globalWarningStream() << windingTestInfinity_badNormal << " windingTestInfinity_badNormal\n";
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@@ -189,7 +189,7 @@ void Winding_createInfinite( FixedWinding& winding, const Plane3& plane, double
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}
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const DoubleVector3 vup0 = ( maxi == 2 )? DoubleVector3( 0, -normal[2], normal[1] )
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: DoubleVector3( -normal[1], normal[0], 0 );
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: DoubleVector3( -normal[1], normal[0], 0 );
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const DoubleVector3 vright0 = vector3_cross( vup0, normal );
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const DoubleVector3 org = normal * plane.dist();
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