Radiant:
misc... * regular gtk search in entity inspector -> entity class list * fix: entities, converted to ( targeted + having model + not loaded b4 ) ones weren't selectable normally + rendered only while 0 0 0 was visible * ExpandSelectionToEntities works, if only parent node is selected, too (via entity list) * Select & normalize color commands work for group ents, if contained primitive is selected * remove boolean key, if set via entity inspector checkbox to 0 (ex: light - sun checkbox: was _sun 0, if off)
This commit is contained in:
@@ -403,7 +403,7 @@ bool pre( const scene::Path& path, scene::Instance& instance ) const {
|
||||
if ( m_depth == 2 ) { // entity depth
|
||||
// traverse and select children if any one is selected
|
||||
bool beselected = false;
|
||||
if ( instance.childSelected() ) {
|
||||
if ( instance.childSelected() || instance.isSelected() ) {
|
||||
beselected = true;
|
||||
if( path.top().get() != worldspawn ){
|
||||
Instance_setSelected( instance, true );
|
||||
|
||||
Reference in New Issue
Block a user