update assimp

This commit is contained in:
Garux
2021-04-07 01:56:00 +03:00
parent b1043424ed
commit 31a79faee4
23 changed files with 285 additions and 182 deletions

View File

@@ -62,12 +62,14 @@ aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*
// Check if stored data are supported.
if (!Composition.empty()) {
throw DeadlyImportError("IME. GetColor for composition");
} else if (Color->Composed) {
throw DeadlyImportError("IME. GetColor, composed color");
} else {
tcol = Color->Color;
}
if (Color->Composed) {
throw DeadlyImportError("IME. GetColor, composed color");
}
tcol = Color->Color;
// Check if default color must be used
if ((tcol.r == 0) && (tcol.g == 0) && (tcol.b == 0) && (tcol.a == 0)) {
tcol.r = 0.5f;
@@ -79,13 +81,13 @@ aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*
return tcol;
}
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElement, std::vector<aiVector3D> &pVertexCoordinateArray,
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &nodeElement, std::vector<aiVector3D> &vertexCoordinateArray,
std::vector<AMFColor *> &pVertexColorArray) const {
AMFVertices *vn = nullptr;
size_t col_idx;
// All data stored in "vertices", search for it.
for (AMFNodeElementBase *ne_child : pNodeElement.Child) {
for (AMFNodeElementBase *ne_child : nodeElement.Child) {
if (ne_child->Type == AMFNodeElementBase::ENET_Vertices) {
vn = (AMFVertices*)ne_child;
}
@@ -97,7 +99,7 @@ void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElem
}
// all coordinates stored as child and we need to reserve space for future push_back's.
pVertexCoordinateArray.reserve(vn->Child.size());
vertexCoordinateArray.reserve(vn->Child.size());
// colors count equal vertices count.
pVertexColorArray.resize(vn->Child.size());
@@ -112,7 +114,7 @@ void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElem
for (AMFNodeElementBase *vtx : vn_child->Child) {
if (vtx->Type == AMFNodeElementBase::ENET_Coordinates) {
pVertexCoordinateArray.push_back(((AMFCoordinates *)vtx)->Coordinate);
vertexCoordinateArray.push_back(((AMFCoordinates *)vtx)->Coordinate);
continue;
}