misc...
	* shader editor lives on top of main window
	* csg tool: 'active projection' exclusion method instead of axis selection
	* csg tool: new 'selected faces' & 'cam direction' exclusion methods
	* new active projection dependent commands MirrorSelectionHorizontally, MirrorSelectionVertically,
		RotateSelectionClockwise, RotateSelectionAnticlockwise + toolbar buttons
This commit is contained in:
Garux
2017-08-02 09:09:20 +03:00
parent de5fcea336
commit 322b0c2ee4
11 changed files with 219 additions and 73 deletions

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