misc...
	* restrict unwanted angle(s) keys commits on moving generic, eclassmodel, miscmodel entities
	* reverted angle(s), origin, scale entity keys save format from %f to %g
	* fix uniform rotation operations for generic entities with angles key
	* use more precise meth for rotating point entities with only angle rotated
	* snap tiny inaccuracies in angle(s) and origin point entities keys
	* workaround: don't discard empty group ents, having origin key
	* entity class convertion: prevent converting worldspawn; prevent converting point entity to empty group
This commit is contained in:
Garux
2017-08-02 09:43:35 +03:00
parent 9613511560
commit 335dcb2fa8
13 changed files with 114 additions and 44 deletions

View File

@@ -62,13 +62,13 @@ inline void write_scale( const Vector3& scale, Entity* entity ){
char value[64];
if ( scale[0] == scale[1] && scale[0] == scale[2] ) {
sprintf( value, "%f", scale[0] );
sprintf( value, "%g", scale[0] );
entity->setKeyValue( "modelscale_vec", "" );
entity->setKeyValue( "modelscale", value );
}
else
{
sprintf( value, "%f %f %f", scale[0], scale[1], scale[2] );
sprintf( value, "%g %g %g", scale[0], scale[1], scale[2] );
entity->setKeyValue( "modelscale", "" );
entity->setKeyValue( "modelscale_vec", value );
}