* bobToolz::Vis Viewer repair (shows current vis cluster brush drawsurfaces in green and rest visible ones in other colours for Q3 and Wolf/QL .bsp):

don't crash on bsp w/o vis
		don't crash with origin in the void (includes inside of structural brush)(do reset)
		grab point to analyse from camera position with nothing selected; grab from any objects selection too
		fix rendering issues
		read surfaces written by q3map2 correctly + faster rendering code
		print number of loaded drawsurfaces to console for evaluation of optimization done
		fix a couple of of leaks and crashes after new/delete
This commit is contained in:
Garux
2019-03-07 00:50:25 +03:00
parent af720a7f32
commit 4382b5f6d9
10 changed files with 149 additions and 149 deletions

View File

@@ -149,6 +149,9 @@ struct _QERFuncTable_1
void ( *XYWindowMouseDown_disconnect )( MouseEventHandlerId id );
VIEWTYPE ( *XYWindow_getViewType )();
Vector3 ( *XYWindow_windowToWorld )( const WindowVector& position );
Vector3 ( *Camera_getOrigin )();
const char* ( *TextureBrowser_getSelectedShader )( );
// GTK+ functions