Radiant:
misc... * new very fast entity names rendering system * render entity names in cam within < 512u dist or if selected
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@@ -65,7 +65,8 @@ enum ESort
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eSortHighlight = 1027,
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eSortOverlayFirst = 1028,
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eSortOverlayLast = 2047,
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eSortControlFirst = 2048,
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eSortText = 2048,
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eSortControlFirst = 2049,
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eSortControlLast = 3071,
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eSortGUI0 = 3072,
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eSortGUI1 = 3073,
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@@ -52,7 +52,8 @@ const unsigned int RENDER_TEXTURE = 1 << 18; // glEnable(GL_TEXTURE_2D)
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const unsigned int RENDER_BUMP = 1 << 19;
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const unsigned int RENDER_PROGRAM = 1 << 20;
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const unsigned int RENDER_SCREEN = 1 << 21;
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const unsigned int RENDER_OVERRIDE = 1 << 22;
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const unsigned int RENDER_TEXT = 1 << 22;
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const unsigned int RENDER_OVERRIDE = 1 << 23;
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typedef unsigned int RenderStateFlags;
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