Radiant:
misc... * new very fast entity names rendering system * render entity names in cam within < 512u dist or if selected
This commit is contained in:
@@ -1408,12 +1408,13 @@ void renderSolid( Renderer& renderer, const VolumeTest& volume, const Matrix4& l
|
||||
renderer.addRenderable( m_render_center, localToWorld );
|
||||
}
|
||||
}
|
||||
|
||||
if ( g_showNames && !string_equal( m_named.name(), "light" ) ) {
|
||||
m_renderName.render( renderer, volume, localToWorld, selected );
|
||||
}
|
||||
}
|
||||
void renderWireframe( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld, bool selected ) const {
|
||||
renderSolid( renderer, volume, localToWorld, selected );
|
||||
if ( g_showNames && !string_equal( m_named.name(), "light" ) ) {
|
||||
renderer.addRenderable( m_renderName, localToWorld );
|
||||
}
|
||||
}
|
||||
|
||||
void testSelect( Selector& selector, SelectionTest& test, const Matrix4& localToWorld ){
|
||||
|
||||
Reference in New Issue
Block a user