* prevent runouts of 2D views from grid area
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@@ -196,7 +196,6 @@ void Pointfile_Next( void ){
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CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
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Camera_setOrigin( camwnd, *i );
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g_pParentWnd->ActiveXY()->SetOrigin( *i );
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g_pParentWnd->ActiveXY()->queueDraw();
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{
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Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
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Vector3 angles( Camera_getAngles( camwnd ) );
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@@ -222,7 +221,6 @@ void Pointfile_Prev( void ){
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CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
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Camera_setOrigin( camwnd, *i );
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g_pParentWnd->ActiveXY()->SetOrigin( *i );
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g_pParentWnd->ActiveXY()->queueDraw();
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{
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Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
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Vector3 angles( Camera_getAngles( camwnd ) );
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