* prevent runouts of 2D views from grid area

This commit is contained in:
Garux
2019-08-23 14:40:45 +03:00
parent 154b5f3619
commit 446e1148a5
4 changed files with 12 additions and 25 deletions

View File

@@ -196,7 +196,6 @@ void Pointfile_Next( void ){
CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
Camera_setOrigin( camwnd, *i );
g_pParentWnd->ActiveXY()->SetOrigin( *i );
g_pParentWnd->ActiveXY()->queueDraw();
{
Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
Vector3 angles( Camera_getAngles( camwnd ) );
@@ -222,7 +221,6 @@ void Pointfile_Prev( void ){
CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
Camera_setOrigin( camwnd, *i );
g_pParentWnd->ActiveXY()->SetOrigin( *i );
g_pParentWnd->ActiveXY()->queueDraw();
{
Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
Vector3 angles( Camera_getAngles( camwnd ) );