* support entries with .shader extension in shaderlist.txt
vfsListShaderFiles (empty shaderlist = load all shaders, -pk3, -repack): only list pk3 .shaders from scripts/ folder support non scripts/ shaderPath (e.g. jka) unlimit shader files count case insensitive shaderlist entries, so duplicates aren't loaded twice
This commit is contained in:
@@ -1583,7 +1583,9 @@ void BuildShaderList( TextInputStream& shaderlist ){
|
||||
while ( token != 0 )
|
||||
{
|
||||
// each token should be a shader filename
|
||||
shaderFile << token << "." << g_shadersExtension;
|
||||
shaderFile << token;
|
||||
if( !string_equal_nocase( path_get_extension( token ), g_shadersExtension ) )
|
||||
shaderFile << "." << g_shadersExtension;
|
||||
|
||||
ShaderList_addShaderFile( shaderFile.c_str() );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user