refactor template class LatchedValue use
make m_sGameFile LatchedValue fix odd prompt to restart after game change via global preferences dialog + OK in local preferences sort games list alphabetically by .game file name
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@@ -36,7 +36,6 @@
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#include "clippertool.h"
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LatchedBool g_useAlternativeTextureProjection( false, "Use alternative texture-projection (\"brush primitives\")" );
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bool g_multipleBrushTypes = false;
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EBrushType g_brushTypes[3];
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int g_brushType;
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