refactor template class LatchedValue use

make m_sGameFile LatchedValue
fix odd prompt to restart after game change via global preferences dialog + OK in local preferences
sort games list alphabetically by .game file name
This commit is contained in:
Garux
2019-09-07 20:55:55 +03:00
parent 1a18246a1f
commit 4ebfc1dcac
7 changed files with 98 additions and 97 deletions

View File

@@ -36,7 +36,6 @@
#include "clippertool.h"
LatchedBool g_useAlternativeTextureProjection( false, "Use alternative texture-projection (\"brush primitives\")" );
bool g_multipleBrushTypes = false;
EBrushType g_brushTypes[3];
int g_brushType;