fix typos
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@@ -402,7 +402,7 @@ typedef struct {
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int contentFlags;
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} dshader_t;
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// planes x^1 is allways the opposite of plane x
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// planes x^1 is always the opposite of plane x
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typedef struct {
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float normal[3];
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@@ -412,7 +412,7 @@ typedef struct {
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typedef struct {
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int planeNum;
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int children[2]; // negative numbers are -(leafs+1), not nodes
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int mins[3]; // for frustom culling
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int mins[3]; // for frustum culling
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int maxs[3];
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} dnode_t;
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