Radiant:
menus... * Shortcuts item moved from Help to Edit misc... * fix: q1 mdl reader out of bounds reading crash * fix: q1 mdl loading of MDL_FRAME_GROUP case * fix: rightclick main wnd border, release in texbro glwidget == crash (unfreezepointer) * texbro: search in currently shown textures * ask for saving nonsaved map on project settings change * func_detail to nongame group ents counter * deiconify main wnd, unmaximize maximized view on app closing to save correct layout data * close preferences dialog on ESC * Enter = Ok in global and path settings dialogs * print renderer stats in XY views too * global 'show renderer stats' option, def = off * ~10x faster opengl text rendering
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@@ -825,7 +825,8 @@ bool pre( const scene::Path& path, scene::Instance& instance ) const {
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if( entity->isContainer() ){
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++m_groupents;
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if( !string_equal_nocase( "func_group", entity->getKeyValue( "classname" ) ) &&
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!string_equal_nocase( "_decal", entity->getKeyValue( "classname" ) ) ){
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!string_equal_nocase( "_decal", entity->getKeyValue( "classname" ) ) &&
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!string_equal_nocase( "func_detail", entity->getKeyValue( "classname" ) ) ){
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++m_groupents_ingame;
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++m_ents_ingame;
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}
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