menus...
	* Shortcuts item moved from Help to Edit
misc...
	* fix: q1 mdl reader out of bounds reading crash
	* fix: q1 mdl loading of MDL_FRAME_GROUP case
	* fix: rightclick main wnd border, release in texbro glwidget == crash (unfreezepointer)
	* texbro: search in currently shown textures
	* ask for saving nonsaved map on project settings change
	* func_detail to nongame group ents counter
	* deiconify main wnd, unmaximize maximized view on app closing to save correct layout data
	* close preferences dialog on ESC
	* Enter = Ok in global and path settings dialogs
	* print renderer stats in XY views too
	* global 'show renderer stats' option, def = off
	* ~10x faster opengl text rendering
This commit is contained in:
Garux
2017-08-02 09:25:04 +03:00
parent cba5583d23
commit 65ca31fd44
12 changed files with 286 additions and 119 deletions

View File

@@ -825,7 +825,8 @@ bool pre( const scene::Path& path, scene::Instance& instance ) const {
if( entity->isContainer() ){
++m_groupents;
if( !string_equal_nocase( "func_group", entity->getKeyValue( "classname" ) ) &&
!string_equal_nocase( "_decal", entity->getKeyValue( "classname" ) ) ){
!string_equal_nocase( "_decal", entity->getKeyValue( "classname" ) ) &&
!string_equal_nocase( "func_detail", entity->getKeyValue( "classname" ) ) ){
++m_groupents_ingame;
++m_ents_ingame;
}