Experimental: add "XactCylinder" to make a better patch cylinder

This commit is contained in:
Rudolf Polzer
2011-10-07 11:56:48 +02:00
parent 9c436e5a25
commit 66cbc01bb8
3 changed files with 37 additions and 0 deletions

View File

@@ -432,6 +432,13 @@ AABB PatchCreator_getBounds()
return AABB(Vector3(0, 0, 0), Vector3(64, 64, 64));
}
void Patch_XactCylinder()
{
UndoableCommand undo("patchCreateXactCylinder");
Scene_PatchConstructPrefab(GlobalSceneGraph(), PatchCreator_getBounds(), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), eXactCylinder, GlobalXYWnd_getCurrentViewType());
}
void Patch_Cylinder()
{
UndoableCommand undo("patchCreateCylinder");
@@ -743,6 +750,7 @@ void Patch_registerCommands()
GlobalCommands_insert("DecPatchRow", FreeCaller<Patch_DeleteLastRow>(), Accelerator(GDK_KP_Subtract, (GdkModifierType)GDK_CONTROL_MASK));
GlobalCommands_insert("NaturalizePatch", FreeCaller<Patch_NaturalTexture>(), Accelerator('N', (GdkModifierType)GDK_CONTROL_MASK));
GlobalCommands_insert("PatchCylinder", FreeCaller<Patch_Cylinder>());
GlobalCommands_insert("PatchXactCylinder", FreeCaller<Patch_XactCylinder>());
GlobalCommands_insert("PatchDenseCylinder", FreeCaller<Patch_DenseCylinder>());
GlobalCommands_insert("PatchVeryDenseCylinder", FreeCaller<Patch_VeryDenseCylinder>());
GlobalCommands_insert("PatchSquareCylinder", FreeCaller<Patch_SquareCylinder>());
@@ -788,6 +796,7 @@ void Patch_constructMenu(GtkMenu* menu)
create_menu_item_with_mnemonic(menu_in_menu, "Dense Cylinder", "PatchDenseCylinder");
create_menu_item_with_mnemonic(menu_in_menu, "Very Dense Cylinder", "PatchVeryDenseCylinder");
create_menu_item_with_mnemonic(menu_in_menu, "Square Cylinder", "PatchSquareCylinder");
create_menu_item_with_mnemonic(menu_in_menu, "Exact Cylinder", "PatchXactCylinder");
}
menu_separator (menu);
create_menu_item_with_mnemonic(menu, "End cap", "PatchEndCap");