fix spelling
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@@ -205,7 +205,7 @@ Several map bugs can cause these 'solid' places in the AAS file.
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snapping in the q3map tool those tiny brush faces can be snapped out
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of existence. Such faces will not show up in Quake3 and you'll see
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tiny peek holes or slits where you can view through the geometry.
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Allign vertexes of and edges of adjacent brushes to remove and avoid
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Align vertexes of and edges of adjacent brushes to remove and avoid
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such tiny faces. Placing a clip brush in front of the face that is
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snapped out of existence will also remove the 'solid' area but ofcourse
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it's much better to remove the peek holes and slits.
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