store winding points in double precision
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@@ -52,7 +52,7 @@ public:
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virtual void gatherComponentsHighlight( std::vector<std::vector<Vector3>>& polygons, SelectionIntersection& intersection, SelectionTest& test, SelectionSystem::EComponentMode mode ) const = 0;
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};
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typedef std::function<void( const Vector3& )> Vector3Callback;
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typedef std::function<void( const DoubleVector3& )> Vector3Callback;
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class ComponentEditable
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{
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