Radiant:
misc... * filter toobar buttons also handle right mouse clicks: caulk: apply caulk tex clip: toggle apply clip/weapclip tex hint: toggle apply hint/hintlocal/hintskip tex triggers: apply trigger tex liquids: toggle apply watercaulk/lavacaulk/slimecaulk tex areaportals: toggle apply nodraw/nodrawnonsolid tex shader names are configurable through respective shader_* keys in .game file details: make detail structural: make structural * png icons with real alpha; partially antialiased
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@@ -41,7 +41,8 @@ class ShadersDependencies :
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ImageModuleRef m_bitmapModule;
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public:
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ShadersDependencies() :
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m_bitmapModule( "bmp" ){
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//m_bitmapModule( "bmp" ){
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m_bitmapModule( "png" ){
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}
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ImageModuleRef& getBitmapModule(){
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return m_bitmapModule;
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