Some not THAT memory demanding limits extension;
use right file name when looking for .mtl git-svn-id: svn://svn.icculus.org/netradiant/trunk@129 61c419a2-8eb2-4b30-bcec-8cead039b335
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@@ -303,14 +303,14 @@ abstracted bsp file
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/* ok to increase these at the expense of more memory */
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#define MAX_MAP_MODELS 0x400
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#define MAX_MAP_BRUSHES 0x8000
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#define MAX_MAP_BRUSHES 0x10000
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#define MAX_MAP_ENTITIES 0x1000 //% 0x800 /* ydnar */
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#define MAX_MAP_ENTSTRING 0x80000 //% 0x40000 /* ydnar */
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#define MAX_MAP_SHADERS 0x800 //% 0x400 /* ydnar */
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#define MAX_MAP_AREAS 0x100 /* MAX_MAP_AREA_BYTES in q_shared must match! */
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#define MAX_MAP_FOGS 30 //& 0x100 /* RBSP (32 - world fog - goggles) */
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#define MAX_MAP_PLANES 0x100000 //% 0x20000 /* ydnar for md */
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#define MAX_MAP_PLANES 0x200000 //% 0x20000 /* ydnar for md */
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#define MAX_MAP_NODES 0x20000
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#define MAX_MAP_BRUSHSIDES 0x100000 //% 0x20000 /* ydnar */
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#define MAX_MAP_LEAFS 0x20000
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