* clipper tool total rewrite; works in 3d viewport
* fix: update BrushClipPlane rendering on selection change * clipper points are draggable right after been dropped
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@@ -108,7 +108,7 @@ typedef MemberCaller<MainFrame, &MainFrame::SetGridStatus> SetGridStatusCaller;
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void SetActiveXY( XYWnd* p );
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XYWnd* ActiveXY(){
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return m_pActiveXY;
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};
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}
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XYWnd* GetXYWnd(){
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return m_pXYWnd;
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}
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@@ -127,10 +127,10 @@ CamWnd* GetCamWnd(){
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EViewStyle CurrentStyle(){
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return m_nCurrentStyle;
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};
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}
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bool FloatingGroupDialog(){
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return CurrentStyle() == eFloating || CurrentStyle() == eSplit;
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};
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}
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};
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extern MainFrame* g_pParentWnd;
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