* texture locking during vertex and edge manipulations

This commit is contained in:
Garux
2017-12-06 13:57:40 +03:00
parent 98270201b2
commit 723a615110
8 changed files with 128 additions and 77 deletions

View File

@@ -36,6 +36,7 @@ QuantiseFunc Face::m_quantise;
EBrushType Face::m_type;
EBrushType FacePlane::m_type;
bool g_brush_texturelock_enabled = false;
bool g_brush_textureVertexlock_enabled = false;
EBrushType Brush::m_type;
double Brush::m_maxWorldCoord = 0;