* texture locking during vertex and edge manipulations

This commit is contained in:
Garux
2017-12-06 13:57:40 +03:00
parent 98270201b2
commit 723a615110
8 changed files with 128 additions and 77 deletions

View File

@@ -167,6 +167,7 @@ void Brush_Construct( EBrushType type ){
}
GlobalPreferenceSystem().registerPreference( "TextureLock", BoolImportStringCaller( g_brush_texturelock_enabled ), BoolExportStringCaller( g_brush_texturelock_enabled ) );
GlobalPreferenceSystem().registerPreference( "TextureVertexLock", BoolImportStringCaller( g_brush_textureVertexlock_enabled ), BoolExportStringCaller( g_brush_textureVertexlock_enabled ) );
GlobalPreferenceSystem().registerPreference( "BrushSnapPlanes", makeBoolStringImportCallback( FaceImportSnapPlanesCaller() ), makeBoolStringExportCallback( FaceExportSnapPlanesCaller() ) );
GlobalPreferenceSystem().registerPreference( "TexdefDefaultScale", FloatImportStringCaller( g_texdef_default_scale ), FloatExportStringCaller( g_texdef_default_scale ) );