svn r377 by Rambetter:

Continuing work on BaseWindingForPlane() in polylib.c.  In fact I'm pursuing
the approach that was committed in r375 (but was then backed out).  I can't
believe my eyes, but I seem to be getting 0.000000% error in some of my
regression tests.  The trick is to scale by a power of 2 and never do a
VectorNormalize().
This commit is contained in:
Rudolf Polzer
2010-12-29 17:37:57 +01:00
parent 7daa362c91
commit 7aa95f5ab5
3 changed files with 33 additions and 24 deletions

View File

@@ -135,21 +135,6 @@ vec_t VectorNormalize( const vec3_t in, vec3_t out ) {
return length;
}
vec_t VectorSetLength(const vec3_t in, vec_t length, vec3_t out) {
vec_t origLength;
origLength = (vec_t) sqrt((in[0] * in[0]) + (in[1] * in[1]) + (in[2] * in[2]));
if (origLength == 0)
{
VectorClear(out);
return 0;
}
VectorScale(in, length / origLength, out);
return origLength;
}
vec_t ColorNormalize( const vec3_t in, vec3_t out ) {
float max, scale;