Radiant:
binds... * Tab + mWheel in freelook: offset focus distance with dist2origin/8 step; exponentially, if moving far away menus... * Misc->Colors->Themes->Blender/Dark color theme misc... * surface inspector: renamed poorly named Axial button to Reset * arbitrary brush texture projections in brush primitives map format: axial, from ortho view, from cam * frame 2 frame time render stat * renamed confusingly named command GroupSelection to RegroupSelection * fix: changing clipper color via theme loading doesn't require restart * fix: changing CameraSelectedBrushColor, SelectedBrushColor don't require restart
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@@ -213,12 +213,12 @@ void post( const scene::Path& path, scene::Instance& instance ) const {
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}
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};
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void Entity_groupSelected(){
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void Entity_regroupSelected(){
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if ( GlobalSelectionSystem().countSelected() < 1 ) {
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return;
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}
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UndoableCommand undo( "groupSelectedEntities" );
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UndoableCommand undo( "reGroupSelectedEntities" );
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scene::Path world_path( makeReference( GlobalSceneGraph().root() ) );
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world_path.push( makeReference( Map_FindOrInsertWorldspawn( g_map ) ) );
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@@ -633,7 +633,7 @@ void ToggleShowLightRadii(){
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}
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void Entity_constructMenu( GtkMenu* menu ){
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create_menu_item_with_mnemonic( menu, "_Regroup", "GroupSelection" );
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create_menu_item_with_mnemonic( menu, "_Regroup", "RegroupSelection" );
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create_menu_item_with_mnemonic( menu, "_Ungroup", "UngroupSelection" );
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create_menu_item_with_mnemonic( menu, "_Connect", "ConnectSelection" );
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if ( g_pGameDescription->mGameType == "nexuiz" ) {
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@@ -653,7 +653,7 @@ void Entity_Construct(){
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GlobalCommands_insert( "NormalizeColor", FreeCaller<Entity_normalizeColor>() );
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GlobalCommands_insert( "ConnectSelection", FreeCaller<Entity_connectSelected>(), Accelerator( 'K', (GdkModifierType)GDK_CONTROL_MASK ) );
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GlobalCommands_insert( "KillConnectSelection", FreeCaller<Entity_killconnectSelected>(), Accelerator( 'K', (GdkModifierType)( GDK_SHIFT_MASK ) ) );
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GlobalCommands_insert( "GroupSelection", FreeCaller<Entity_groupSelected>() );
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GlobalCommands_insert( "RegroupSelection", FreeCaller<Entity_regroupSelected>() );
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GlobalCommands_insert( "UngroupSelection", FreeCaller<Entity_ungroupSelected>() );
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GlobalToggles_insert( "ShowLightRadiuses", FreeCaller<ToggleShowLightRadii>(), ToggleItem::AddCallbackCaller( g_show_lightradii_item ) );
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