Radiant:
binds... * Tab + mWheel in freelook: offset focus distance with dist2origin/8 step; exponentially, if moving far away menus... * Misc->Colors->Themes->Blender/Dark color theme misc... * surface inspector: renamed poorly named Axial button to Reset * arbitrary brush texture projections in brush primitives map format: axial, from ortho view, from cam * frame 2 frame time render stat * renamed confusingly named command GroupSelection to RegroupSelection * fix: changing clipper color via theme loading doesn't require restart * fix: changing CameraSelectedBrushColor, SelectedBrushColor don't require restart
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@@ -876,6 +876,15 @@ void Select_Touching( void ){
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SelectByBounds<SelectionPolicy_Touching>::DoSelection( false );
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}
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void Select_ProjectTexture( const texdef_t& texdef, Vector3* direction ){
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if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
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Scene_BrushProjectTexture_Selected( GlobalSceneGraph(), texdef, direction );
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}
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Scene_BrushProjectTexture_Component_Selected( GlobalSceneGraph(), texdef, direction );
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SceneChangeNotify();
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}
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void Select_FitTexture( float horizontal, float vertical ){
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if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
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Scene_BrushFitTexture_Selected( GlobalSceneGraph(), horizontal, vertical );
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