binds...
	* Tab + mWheel in freelook: offset focus distance with dist2origin/8 step; exponentially, if moving far away

menus...
	* Misc->Colors->Themes->Blender/Dark color theme
misc...
	* surface inspector: renamed poorly named Axial button to Reset
	* arbitrary brush texture projections in brush primitives map format: axial, from ortho view, from cam
	* frame 2 frame time render stat
	* renamed confusingly named command GroupSelection to RegroupSelection
	* fix: changing clipper color via theme loading doesn't require restart
	* fix: changing CameraSelectedBrushColor, SelectedBrushColor don't require restart
This commit is contained in:
Garux
2017-08-02 09:42:08 +03:00
parent 7bb36b774c
commit 7e36f12449
16 changed files with 354 additions and 30 deletions

View File

@@ -876,6 +876,15 @@ void Select_Touching( void ){
SelectByBounds<SelectionPolicy_Touching>::DoSelection( false );
}
void Select_ProjectTexture( const texdef_t& texdef, Vector3* direction ){
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
Scene_BrushProjectTexture_Selected( GlobalSceneGraph(), texdef, direction );
}
Scene_BrushProjectTexture_Component_Selected( GlobalSceneGraph(), texdef, direction );
SceneChangeNotify();
}
void Select_FitTexture( float horizontal, float vertical ){
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
Scene_BrushFitTexture_Selected( GlobalSceneGraph(), horizontal, vertical );