- Disabled useless "deprecated" warnings when using stdc functions
- Added Tremulous support - Fixed wildpointer bug in texwindow.cpp - Updated credits - Updated installerfiles - Fixed some warnings git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@150 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
@@ -26,6 +26,24 @@
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</div>
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<ul>
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<p>
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<b>GtkRadiant 1.5 development</b><br>
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<hr>
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<ul>
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· Thomas "namespace" Nitschke spam@codecreator.net<br>
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· Stefan "Shaderman" Greven<br>
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· "Topsun"<br>
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· SmallPileofGibs spog@planetquake.com<br>
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· "Tr3b"<br>
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· Eric "eb" Barth<br>
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</ul>
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</p>
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<br>
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<br>
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<p><b>GtkRadiant 1.4 developement</b></p>
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<hr>
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<p>
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<b>Loki Games</b><br>
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<a href="http://www.lokigames.com" target="_new">Loki games</a> was the instigator of the project.
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22
setup/win32/components/trem.xml
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22
setup/win32/components/trem.xml
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<?xml version="1.0" encoding="iso-8859-1"?>
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<component>
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<dir name="games">
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<file name="trem.game"/>
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</dir>
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<dir name="trem.game">
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<file name="game.xlink"/>
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<file name="default_build_menu.xml"/>
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<dir name="base">
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<file name="default_shaderlist.txt"/>
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<file name="entities.def"/>
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<file name="common-mgturret.pk3"/>
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<file name="common-spog.pk3"/>
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<file name="common-strands.pk3"/>
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<dir name="scripts">
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<file name="shaderlist.txt"/>
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<file name="entities.def"/>
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<file name="common.shader"/>
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</dir>
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</dir>
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</dir>
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</component>
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12
setup/win32/components/trem_compile_manual.xml
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12
setup/win32/components/trem_compile_manual.xml
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@@ -0,0 +1,12 @@
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<?xml version="1.0"?>
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<component subdirectory="trem.game/docs">
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<dir name="Compile_Manual">
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<file name="q3map.html"/>
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<file name="cfgq3.c"/>
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<file name="headskins.txt"/>
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<file name="index.html"/>
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<file name="modelskins.txt"/>
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<file name="bspc.txt"/>
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</dir>
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</component>
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10
setup/win32/components/trem_model_manual.xml
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10
setup/win32/components/trem_model_manual.xml
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@@ -0,0 +1,10 @@
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<?xml version="1.0"?>
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<component subdirectory="trem.game/docs">
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<dir name="Model_Manual">
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<file name="model_manual.htm"/>
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<dir name="styles">
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<file name="q3rad.css"/>
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</dir>
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</dir>
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</component>
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34
setup/win32/components/trem_shader_manual.xml
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34
setup/win32/components/trem_shader_manual.xml
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<?xml version="1.0"?>
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<component subdirectory="trem.game/docs">
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<dir name="Q3AShader_Manual">
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<file name="index.htm"/>
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<dir name="ch01">
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<file name="pg1_1.htm"/>
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</dir>
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<dir name="ch02">
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<file name="pg2_1.htm"/>
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</dir>
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<dir name="ch03">
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<file name="pg3_1.htm"/>
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</dir>
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<dir name="ch04">
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<file name="pg4_1.htm"/>
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</dir>
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<dir name="ch05">
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<file name="pg5_1.htm"/>
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</dir>
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<dir name="ch06">
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<file name="pg6_1.htm"/>
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</dir>
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<dir name="q3ashader_manual_files">
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<file name="image002.jpg"/>
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</dir>
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<dir name="styles">
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<file name="q3rad.css"/>
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</dir>
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<dir name="appendix">
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<file name="appA.html"/>
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</dir>
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</dir>
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</component>
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45
setup/win32/components/trem_terrain_manual.xml
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45
setup/win32/components/trem_terrain_manual.xml
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<?xml version="1.0"?>
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<component subdirectory="trem.game/docs">
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<dir name="Terrain_Manual">
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<file name="start.html"/>
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<dir name="pages">
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<file name="adding_bots.html"/>
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<file name="adding_buildings_to_terrain.html"/>
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<file name="art_tools.html"/>
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<file name="blocking_vis.html"/>
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<file name="boxing_in_the_world.html"/>
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<file name="clipping_the_terrain.html"/>
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<file name="creating_the_alphamap.html"/>
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<file name="creating_the_terrain.html"/>
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<file name="entity_keys_and_values.html"/>
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<file name="glossary.html"/>
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<file name="height_maps.html"/>
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<file name="height_map_into_terrain_mesh.html"/>
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<file name="Image3.gif"/>
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<file name="Image4.gif"/>
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<file name="Image5.gif"/>
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<file name="Image6.gif"/>
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<file name="introduction.html"/>
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<file name="key_changes.html"/>
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<file name="lighting_the_terrain.html"/>
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<file name="manipulating_the_terrain_mesh.html"/>
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<file name="mapping_the_textures.html"/>
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<file name="new_or_revised_q3map_shader_comm.html"/>
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<file name="other_possible_height_map_tools.html"/>
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<file name="related_links.html"/>
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<file name="suggested_gensurf_settings.html"/>
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<file name="table_of_contents.html"/>
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<file name="terrain_entity.html"/>
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<file name="terrain_mesh_into_terrain_entity.html"/>
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<file name="terrain_related_worldspawn_features.html"/>
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<file name="terrain_texture.html"/>
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<file name="the_meta_shader.html"/>
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</dir>
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<dir name="pics">
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<file name="background.jpg"/>
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<file name="start.gif"/>
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<file name="terrain.jpg"/>
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</dir>
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</dir>
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</component>
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@@ -131,6 +131,13 @@
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<feature name="UFO:AI Support" desc="Support for UFO:Alien Invasion.">
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<component name=".\components\ufoai.xml" root="..\..\games\UFOAIPack" />
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</feature>
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<feature name="Tremulous Support" desc="Support for Tremulous.">
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<component name=".\components\trem.xml" root="..\..\games\TremulousPack\tools" />
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<component name=".\components\trem_shader_manual.xml" root="..\..\games\TremulousPack\tools\trem.game\docs\" />
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<component name=".\components\trem_terrain_manual.xml" root="..\..\games\TremulousPack\tools\trem.game\docs\" />
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<component name=".\components\trem_compile_manual.xml" root="..\..\games\TremulousPack\tools\trem.game\docs\" />
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<component name=".\components\trem_model_manual.xml" root="..\..\games\TremulousPack\tools\trem.game\docs\" />
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</feature>
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</feature>
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</feature>
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