Q3map2:
* _setmaxstdio(2048) for windows * game_qfusion update Radiant: misc... * wrap long command lines in build menu -> customize * map info dialog: + Total patches, Ingame entities, Group entities, Ingame group entities counts * fix: map info dialog -> sort by count works * fix of: minimize main wnd, close, start = cam, cons, texbro null size
This commit is contained in:
218
radiant/map.cpp
218
radiant/map.cpp
@@ -86,6 +86,7 @@ MapModules& ReferenceAPI_getMapModules();
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#include "autosave.h"
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#include "brushmodule.h"
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#include "brush.h"
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#include "patch.h"
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class NameObserver
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{
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@@ -760,13 +761,57 @@ void Scene_EntityBreakdown( EntityBreakdown& entitymap ){
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GlobalSceneGraph().traverse( EntityBreakdownWalker( entitymap ) );
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}
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class CountStuffWalker : public scene::Graph::Walker
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{
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int& m_patches;
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int& m_ents_ingame;
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int& m_groupents;
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int& m_groupents_ingame;
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public:
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CountStuffWalker( int& patches, int& ents_ingame, int& groupents, int& groupents_ingame )
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: m_patches( patches ), m_ents_ingame( ents_ingame ), m_groupents( groupents ), m_groupents_ingame( groupents_ingame ){
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}
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bool pre( const scene::Path& path, scene::Instance& instance ) const {
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Patch* patch = Node_getPatch( path.top() );
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if( patch != 0 ){
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++m_patches;
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}
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Entity* entity = Node_getEntity( path.top() );
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if ( entity != 0 ){
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if( entity->isContainer() ){
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++m_groupents;
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if( !string_equal_nocase( "func_group", entity->getKeyValue( "classname" ) ) &&
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!string_equal_nocase( "_decal", entity->getKeyValue( "classname" ) ) ){
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++m_groupents_ingame;
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++m_ents_ingame;
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}
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return true;
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}
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if( !string_equal_nocase_n( "light", entity->getKeyValue( "classname" ), 5 ) &&
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!string_equal_nocase( "misc_model", entity->getKeyValue( "classname" ) ) ){
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++m_ents_ingame;
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}
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}
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return true;
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}
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};
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void Scene_CountStuff( int& patches, int& ents_ingame, int& groupents, int& groupents_ingame ){
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GlobalSceneGraph().traverse( CountStuffWalker( patches, ents_ingame, groupents, groupents_ingame ) );
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}
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WindowPosition g_posMapInfoWnd( c_default_window_pos );
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void DoMapInfo(){
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ModalDialog dialog;
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GtkEntry* brushes_entry;
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GtkEntry* entities_entry;
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GtkWidget* w_brushes;
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GtkWidget* w_patches;
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GtkWidget* w_ents;
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GtkWidget* w_ents_ingame;
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GtkWidget* w_groupents;
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GtkWidget* w_groupents_ingame;
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GtkListStore* EntityBreakdownWalker;
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GtkWindow* window = create_dialog_window( MainFrame_getWindow(), "Map Info", G_CALLBACK( dialog_delete_callback ), &dialog );
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@@ -779,48 +824,114 @@ void DoMapInfo(){
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{
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GtkHBox* hbox = create_dialog_hbox( 4 );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, TRUE, 0 );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, FALSE, 0 );
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{
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GtkTable* table = create_dialog_table( 2, 2, 4, 4 );
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GtkTable* table = create_dialog_table( 3, 4, 4, 4 );
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gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
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{
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GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
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gtk_widget_show( GTK_WIDGET( entry ) );
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gtk_table_attach( table, GTK_WIDGET( entry ), 1, 2, 0, 1,
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(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_entry_set_editable( entry, FALSE );
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brushes_entry = entry;
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}
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{
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GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
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gtk_widget_show( GTK_WIDGET( entry ) );
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gtk_table_attach( table, GTK_WIDGET( entry ), 1, 2, 1, 2,
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(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_entry_set_editable( entry, FALSE );
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entities_entry = entry;
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}
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{
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GtkWidget* label = gtk_label_new( "Total Brushes" );
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GtkWidget* label = gtk_label_new( "Total Brushes:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "Total Entities" );
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 0, 1,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_brushes = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Total Patches:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 0, 1,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_patches = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Total Entities:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 1, 2,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 1, 2,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_ents = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Ingame Entities:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 1, 2,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 1, 2,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_ents_ingame = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Group Entities:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 2, 3,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_groupents = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Ingame Group Entities:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 2, 3,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 2, 3,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_groupents_ingame = label;
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}
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}
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{
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GtkVBox* vbox2 = create_dialog_vbox( 4 );
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@@ -833,17 +944,17 @@ void DoMapInfo(){
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}
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}
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{
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GtkWidget* label = gtk_label_new( "Entity breakdown" );
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GtkWidget* label = gtk_label_new( "*** Entity breakdown ***" );
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gtk_widget_show( label );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( label ), FALSE, TRUE, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.5, 0.5 );
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}
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{
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GtkScrolledWindow* scr = create_scrolled_window( GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC, 4 );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( scr ), TRUE, TRUE, 0 );
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{
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GtkListStore* store = gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_STRING );
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GtkListStore* store = gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_UINT );
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GtkWidget* view = gtk_tree_view_new_with_model( GTK_TREE_MODEL( store ) );
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gtk_tree_view_set_headers_clickable( GTK_TREE_VIEW( view ), TRUE );
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@@ -879,21 +990,46 @@ void DoMapInfo(){
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for ( EntityBreakdown::iterator i = entitymap.begin(); i != entitymap.end(); ++i )
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{
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char tmp[16];
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sprintf( tmp, "%u", Unsigned( ( *i ).second ) );
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GtkTreeIter iter;
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gtk_list_store_append( GTK_LIST_STORE( EntityBreakdownWalker ), &iter );
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gtk_list_store_set( GTK_LIST_STORE( EntityBreakdownWalker ), &iter, 0, ( *i ).first.c_str(), 1, tmp, -1 );
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gtk_list_store_set( GTK_LIST_STORE( EntityBreakdownWalker ), &iter, 0, ( *i ).first.c_str(), 1, Unsigned( ( *i ).second ), -1 );
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}
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}
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g_object_unref( G_OBJECT( EntityBreakdownWalker ) );
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char tmp[16];
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sprintf( tmp, "%u", Unsigned( g_brushCount.get() ) );
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gtk_entry_set_text( GTK_ENTRY( brushes_entry ), tmp );
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sprintf( tmp, "%u", Unsigned( g_entityCount.get() ) );
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gtk_entry_set_text( GTK_ENTRY( entities_entry ), tmp );
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int n_patches = 0;
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int n_ents_ingame = 0;
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int n_groupents = 0;
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int n_groupents_ingame = 0;
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Scene_CountStuff( n_patches, n_ents_ingame, n_groupents, n_groupents_ingame );
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//globalOutputStream() << n_patches << n_ents_ingame << n_groupents << n_groupents_ingame << "\n";
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char *markup;
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%u</b></span> ", Unsigned( g_brushCount.get() ) );
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gtk_label_set_markup( GTK_LABEL( w_brushes ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_patches );
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gtk_label_set_markup( GTK_LABEL( w_patches ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%u</b></span> ", Unsigned( g_entityCount.get() ) );
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gtk_label_set_markup( GTK_LABEL( w_ents ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_ents_ingame );
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gtk_label_set_markup( GTK_LABEL( w_ents_ingame ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_groupents );
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gtk_label_set_markup( GTK_LABEL( w_groupents ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_groupents_ingame );
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gtk_label_set_markup( GTK_LABEL( w_groupents_ingame ), markup );
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g_free( markup );
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modal_dialog_show( window, dialog );
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@@ -2104,7 +2240,7 @@ void DoFind(){
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}
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void Map_constructPreferences( PreferencesPage& page ){
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page.appendCheckBox( "", "Load last map on open", g_bLoadLastMap );
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page.appendCheckBox( "", "Load last map at startup", g_bLoadLastMap );
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}
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