* view->show: +Entity Names = Targetnames (option to draw targetnames, not classnames; def = no)
This commit is contained in:
Garux
2017-08-02 09:17:58 +03:00
parent 93ca259313
commit 87d5b6efe5
6 changed files with 30 additions and 1 deletions

View File

@@ -111,6 +111,7 @@ EntityCreator::KeyValueChangedFunc KeyValue::m_entityKeyValueChanged = 0;
Counter* EntityKeyValues::m_counter = 0;
bool g_showNames = true;
bool g_showTargetNames = false;
bool g_showAngles = true;
bool g_newLightDraw = true;
bool g_lightRadii = true;
@@ -264,6 +265,12 @@ void setShowNames( bool showNames ){
bool getShowNames(){
return g_showNames;
}
void setShowTargetNames( bool showNames ){
g_showTargetNames = showNames;
}
bool getShowTargetNames(){
return g_showTargetNames;
}
void setShowAngles( bool showAngles ){
g_showAngles = showAngles;
}
@@ -368,6 +375,7 @@ void Entity_Construct( EGameType gameType ){
}
GlobalPreferenceSystem().registerPreference( "SI_ShowNames", BoolImportStringCaller( g_showNames ), BoolExportStringCaller( g_showNames ) );
GlobalPreferenceSystem().registerPreference( "SI_ShowTargetNames", BoolImportStringCaller( g_showTargetNames ), BoolExportStringCaller( g_showTargetNames ) );
GlobalPreferenceSystem().registerPreference( "SI_ShowAngles", BoolImportStringCaller( g_showAngles ), BoolExportStringCaller( g_showAngles ) );
GlobalPreferenceSystem().registerPreference( "NewLightStyle", BoolImportStringCaller( g_newLightDraw ), BoolExportStringCaller( g_newLightDraw ) );
GlobalPreferenceSystem().registerPreference( "LightRadiuses", BoolImportStringCaller( g_lightRadii ), BoolExportStringCaller( g_lightRadii ) );