optimize vertices reselection during vertex manipulations
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@@ -309,10 +309,8 @@ void Brush::buildBRep(){
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}
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if( m_vertexModeOn ){
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for( const auto& i : m_vertexModeVertices )
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if( i.m_selected )
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for ( Observers::iterator o = m_observers.begin(); o != m_observers.end(); ++o )
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( *o )->vertex_select( i.m_vertexTransformed );
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for ( Observers::iterator o = m_observers.begin(); o != m_observers.end(); ++o )
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( *o )->vertex_select();
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}
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}
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m_BRep_evaluation = false;
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