added install.py; updated COMPILING; fixed q3 shader transparency rendering; jedi academy hint/caulk filtering
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@2 8a3a26a2-13c4-0310-b231-cf6edde360e5
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@@ -976,7 +976,7 @@ public:
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m_template(*definition.shaderTemplate),
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m_args(definition.args),
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m_filename(definition.filename),
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m_blendFunc(BLEND_ONE, BLEND_ZERO),
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m_blendFunc(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA),
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m_bInUse(false)
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{
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m_pTexture = 0;
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