apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@195 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
TTimo
2008-02-18 20:54:58 +00:00
parent 7a51df0e11
commit a06f65b042
32 changed files with 115 additions and 52 deletions

View File

@@ -17,6 +17,25 @@ if ( libname == 'image' ):
useJPEG = True
if ( libname == 'surface' ):
useGtk = True
if ( libname == 'surface_quake2' ):
useGtk = True
if ( libname == 'surface_heretic2' ):
useGtk = True
if ( libname == 'bkgrnd2d' ):
useGtk = True
if ( libname == 'gtkgensurf' ):
useGtk = True
if ( libname == 'bobToolz_gtk' ):
useGtk = True
if ( libname == 'camera' ):
useGtk = True
if ( libname == 'PrtView' ):
useGtk = True
if ( libname == 'spritemodel' ):
useGtk = True
if ( libname == 'TexTool' ):
useGtk = True
settings.SetupEnvironment( env, config['name'], useGtk = useGtk, useJPEG = useJPEG )
proj = utils.vcproj( os.path.join( GetLaunchDir(), project ) )