apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@195 8a3a26a2-13c4-0310-b231-cf6edde360e5
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@@ -17,6 +17,25 @@ if ( libname == 'image' ):
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useJPEG = True
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if ( libname == 'surface' ):
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useGtk = True
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if ( libname == 'surface_quake2' ):
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useGtk = True
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if ( libname == 'surface_heretic2' ):
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useGtk = True
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if ( libname == 'bkgrnd2d' ):
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useGtk = True
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if ( libname == 'gtkgensurf' ):
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useGtk = True
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if ( libname == 'bobToolz_gtk' ):
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useGtk = True
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if ( libname == 'camera' ):
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useGtk = True
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if ( libname == 'PrtView' ):
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useGtk = True
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if ( libname == 'spritemodel' ):
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useGtk = True
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if ( libname == 'TexTool' ):
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useGtk = True
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settings.SetupEnvironment( env, config['name'], useGtk = useGtk, useJPEG = useJPEG )
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proj = utils.vcproj( os.path.join( GetLaunchDir(), project ) )
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