apply patch from Martin Gerhardy - more quake2 related modules compiled and misc fixes
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@195 8a3a26a2-13c4-0310-b231-cf6edde360e5
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@@ -55,6 +55,7 @@ to make sure they have been decref'ed ? (sounds easy, may not be that much).
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class IShader
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{
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public:
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virtual ~IShader() { }
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// Increment the number of references to this object
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virtual void IncRef () = 0;
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// Decrement the reference count
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