misc project file fixes from trunk (e.g. rev 345). fixes the 'missing MSVCR90.DLL' absurdity
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/Rambetter-temp-fixes@357 8a3a26a2-13c4-0310-b231-cf6edde360e5
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@@ -39,6 +39,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "missing.h"
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#include "gtkmisc.h"
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#ifdef _WIN32
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// sanity check - some gtk2 win32 runtimes replace sprintf
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#if defined( sprintf )
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#error sprintf is a macro. are you sure?
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#endif
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#endif
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#ifdef _WIN32
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#include <io.h>
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#define X_OK 0
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@@ -3359,7 +3366,7 @@ void CGameInstall::BuildDialog() {
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void CGameInstall::Run() {
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ScanGames();
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if (m_availGames[0] == GAME_NONE) {
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if ( m_availGames[0] == GAME_NONE ) {
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return;
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}
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if ( DoModal() == IDCANCEL ) {
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@@ -3375,8 +3382,8 @@ void CGameInstall::Run() {
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gameFilePath += ".game";
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Sys_Printf( "game file: %s\n", gameFilePath.GetBuffer() );
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FILE *fg = fopen( gameFilePath.GetBuffer(), "w" );
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if ( fg == NULL || ferror( fg ) ) {
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FILE * fg = fopen( gameFilePath.GetBuffer(), "w" );
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if ( fg == NULL ) {
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Error( "Failed to open %s for writing\n", gameFilePath.GetBuffer() );
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}
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fprintf( fg, "<?xml version=\"1.0\" encoding=\"iso-8859-1\" standalone=\"yes\"?>\n<game\n" );
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