Q3map2:
* shot down spammy warning about samplesize for lmsize<=128; -debugsamplesize to show
* numBspModels ('brusmodels') stat emitting
Radiant:
misc...
* filters toolbar (disableable)
* fix: shift + m1 click in tex browser to open shader in internal/external editor;
defaulted internal; focuses on wanted shader; correct opening/saving
* fix: angles "0 x 0" autoconvert to angle "x" on transform (was getting deleted w/o a trace)
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@@ -73,8 +73,9 @@ inline void write_angles( const Vector3& angles, Entity* entity ){
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char value[64];
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if ( angles[0] == 0 && angles[1] == 0 ) {
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float yaw = angles[2];
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entity->setKeyValue( "angles", "" );
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write_angle( angles[2], entity );
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write_angle( yaw, entity );
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}
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else
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{
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