* shot down spammy warning about samplesize for lmsize<=128; -debugsamplesize to show
	* numBspModels ('brusmodels') stat emitting


Radiant:

misc...
	* filters toolbar (disableable)
	* fix: shift + m1 click in tex browser to open shader in internal/external editor;
		defaulted internal; focuses on wanted shader; correct opening/saving
	* fix: angles "0 x 0" autoconvert to angle "x" on transform (was getting deleted w/o a trace)
This commit is contained in:
Garux
2017-08-01 13:50:06 +03:00
parent 6e687efe88
commit af4e2d29cf
26 changed files with 212 additions and 41 deletions

View File

@@ -73,8 +73,9 @@ inline void write_angles( const Vector3& angles, Entity* entity ){
char value[64];
if ( angles[0] == 0 && angles[1] == 0 ) {
float yaw = angles[2];
entity->setKeyValue( "angles", "" );
write_angle( angles[2], entity );
write_angle( yaw, entity );
}
else
{