menus...
	* help+: Blendmodes cheatsheet
misc...
	* fix treemodel Clang compilation
	* fix: 1x1 textures crash and appearence
	* fix of: create func static in non doom3 gametype = group entity w/o objects
	* merged tex bro textures borders; stipple indicates shaders
	* realigned tex bro text, so one doesn't collide with textures borders
	* fix of texture focusing in tex bro
	* grayscale RLE TGA support
	* unsupported Doom 3 entity keys: popup->log warning
	* patch inspector: +flip texture buttons
	* disabled texture lock by default (confuses novices, suddenly)
	* added MeshTex plugin src to project, compiled, fixed (works now-)
This commit is contained in:
Garux
2017-08-01 14:23:38 +03:00
parent 4645e19ce9
commit b017c473e8
18 changed files with 239 additions and 121 deletions

View File

@@ -12,5 +12,6 @@
<item name="Complete list of entity keys" url="docs/Complete_list_of_entity_keys.htm"/>
<item name="Complete list of shader keywords" url="docs/Complete_list_of_shader_keywords.htm"/>
<item name="Q3Map2 - FS20 - R5 readme" url="docs/fsr_readme.txt"/>
<item name="Blendmodes cheatsheet" url="docs/Blendmodes_cheatsheet.jpg"/>
<!--item name="ETB documentation (web)" url="http://www.map-craft.com/modules.php?name=ETB"/-->
</links>