Radiant:
misc... * extradebug_quicker BUILD mode (defines _DEBUG_QUICKER = no slowing down debug renderables) * draw bbox for having model + selected entities
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@@ -180,7 +180,7 @@ void render( RenderStateFlags state ) const {
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glEnd();
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#endif
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#if defined( _DEBUG )
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#if defined( _DEBUG ) && !defined( _DEBUG_QUICKER )
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glBegin( GL_LINES );
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for ( VertexBuffer<ArbitraryMeshVertex>::const_iterator i = m_vertices.begin(); i != m_vertices.end(); ++i )
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